#pragma once
#ifndef __BUILDER_H__
#define __BUILDER_H__

#include <Windows.h>

typedef struct _PAYLOAD {
	LPVOID lpPayload;
	SIZE_T nSize;
} PAYLOAD, *LPPAYLOAD;

BOOL BuildLoader(LPCSTR szNewFileName, LPCSTR szPayloadPath);

#endif // !__BUILDER_H__
